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      Home  >  Chess Improvement  >  A very important K&P endgame exercise

      A very important K&P endgame exercise

      K and P endgame


      Black to move. Is this a draw or win for White? How would you proceed for Black? What is the game plan? Don’t rely so much on your Fritz or other software. It may not give you the right continuation. Keep checking back to see what your fellow bloggers come up with 🙂

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      10 Comments

      1. Anonymous Reply
        July 5, 2007 at 11:31 am

        I’m clueless.

      2. Anonymous Reply
        July 5, 2007 at 12:00 pm

        Blacks to move :
        d5 !

        I am good to find somes stupids moves like this.

        😉

      3. Anonymous Reply
        July 5, 2007 at 12:42 pm

        I believe it is black to move. without analyis black can draw by facing 3 pawns against 3 rows of pawns. this reduces white to basically 3 pawns also.

        so the move I propose is PxP for black.

        Now I have not analyzed this but I see nothing white can do from there. Looks like a draw to me.

      4. Anonymous Reply
        July 5, 2007 at 12:50 pm

        After 1..d5 I think white can play 2.f4 and keep a three pawn chain and win.

        I would go for reducing the white pawn chain from 3 to 2 by 1..Ke5: and 2..d5.

      5. Anonymous Reply
        July 5, 2007 at 1:25 pm

        just trying 1. … d5!?

        white might take, or play

        1. … d5!?
        2.f4!? g5
        3.exd5+ Kxd5
        4.fxg5 Kxe5
        5.Kf3
        I think this position is a win for white. so 2. … g5 might be bad.

        1. … d5!?
        2.f4!? dxe4
        3.Kf2
        (3.g5 is possible as well)
        3. … g5
        4.Ke3 Kd5
        5.Ke2 Ke6
        (if 5. … Kd4 6.e6 will create a winning g-pawn.)
        6.Kf2
        and now black seems to be in some kind of ‘zugzwang’
        so 1. … d5 is probably a loose.
        1. … Kxe5 seems most natural to me.

        1. … Kxe5
        2.Kf2 d5
        3.Ke3!? dxe4
        4.f4+ Kd5 (this move is not forced, Ke6 might be interesting as well)
        5.g5 Ke6
        6.Kxe4 Kd6
        7.Kd4 Ke6
        8.Kc5 and white will probably win.

        1. … Kxe5
        2.Kf2 d5
        3.Ke3!? dxe4
        4.f4+ Ke6!?
        5.Kxe4 f5+
        6.Kf3 Kf6! (other moves will lose because black must get the oppossition on the next move.)
        7.g5+ Kf7
        8.g4 fxg4+
        9.Kxg4 Ke6
        10.Kf3
        now black has to chose a square for his kingwe can come to an conclusion at the following way:

        if the white king is on e4 the black king has to be on e6.
        so if whites king is on d4 the black king has to be on d6.
        So if whites king is on d3 or e3 the black king has to be on e7 or d7 (white is treatening Kd4 and Ke4, so black must be able to play Ke6 or Kd6)

        so black has to play Ke7 or Kd7 to make a draw.

        Maybe someone else wants to finish the rest of the analysis!

        Greetings!

      6. Anonymous Reply
        July 5, 2007 at 1:41 pm

        i like 1..d5

        if black takes 1..dxe5 it allows white to play 2. g5 and grab the black square from the black king. now black king is very limited. this is why i would go for 1..d5

      7. Vohaul Reply
        July 5, 2007 at 2:28 pm

        black can fight for a draw, but nothing more, imho.

        1…Kxe5! activating the king in most cases is the best choice, but be aware, there are some exceptions of the rule…

        [but NOT 1…dxe5? 2.g5! and white is winning e.g. 2…Kd6 3.Kf2 Ke6 4.Ke3 Kd6 5.f4 Ke6 6.Kd3 Kd6 7.Kc4 Ke6 8.Kc5+-;

        1…d5? does also lose, because of 2.f4 dxe4 3.Kf2 Kd5 4.Ke3 +-]

        2.Kf2

        [2.f4+ Kxe4–+; 2.g5 is not a bad try for white – black has to find a lot of “only” moves, but they are not very hard to find 2…Kd4 3.Kf2 Kd3 only move 4.g4 Kd2 only move 5.f4 Kd3 only move 6.Kf3 Kd4 7.f5 Kd3 8.Kf4 Kd4 =]

        2…d5 the best response and the easiest way to a draw, imho
        [2…g5? 3.Ke3 d5 4.exd5 Kxd5 5.f4 Ke6 6.Ke4+-; 2…Kd4 does also work for black, but it is much more complicated (tons of sidelines) e.g. 3.Ke2 f6! 4.Kd2 Kc4 5.Ke3 Kc5 6.Kf4 d5! 7.Ke3 Kc4 8.exd5 Kxd5 9.Kd3 f5! 10.gxf5 gxf5=]

        3.exd5 what else?
        [3.Ke3 dxe4 4.fxe4 f6 5.g5 f5 6.exf5 Kxf5=]

        3…Kxd5
        4.Ke3 f6!
        [4…f5? 5.Kf4+-]

        5.Kd3 f5!
        6.gxf5 gxf5 draw

        greetings

      8. Anonymous Reply
        July 6, 2007 at 3:26 am

        Why is this an important K and P endgame? What does that mean?

      9. Anonymous Reply
        July 6, 2007 at 4:48 pm

        “Why is this an important K and P endgame? What does that mean?”

        It means it’s komplicated and painstaking.

      10. Anonymous Reply
        July 6, 2007 at 6:33 pm

        What is the real solution?

      Leave a Reply

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