Middlegame play Middlegame, puzzle Black to move. Which side would you take? How should Black proceed? Chess Daily News from Susan Polgar
1. … Bh3 forces mate, doesn’t it?
1…Gh3 and white can resign.
Bh3 gxh3
Qxf3+ Rg2
Qxg2++
Bh3 Rf1
Bxg2+ Rxg2
Qxg2++
1…Nh3 threatening 2…Qxg1 and 3…Nf2# if the knight is not taken on h3.
There is also 1. …Nh3 2.gxh3 Qxf3+ 3.Rg2 Bxh3 with mate on g2 and/or heavy material loss to follow inevitably.
Not Nh3, as the response Qxg6 is rather embarassing…
1. — Nh3 is a blunder which loses on the spot. For example:
2. Qxg6+ Kh8
3. Qxh5+ Kg7
4. gxh3 Qxg1+
5. Rxg1 Bxg1
6. Kxg1
Assuming black’s Queen is worth white’s 2 rooks, black is still down a Biship, Knight, and 3 pawns.
1. — Bh3 is the right idea. But I don’t see a quick mate.
Let’s trap the white Q, folks.
1. … Be3! (the threat is Ne6)
2. Qg5 Ne6
3. Qh4 Bg5
4. Qh3 Nf4
Say good-bye to the white Q!
Chris Falter
@chris – an interesting idea – but it is simply refuted by
1… Be3?
2.Raf1! …
and black for sure will get hold of the wrong end of the stick …
…Bh3 forces mate;plain and simple