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      Home  >  Chess Improvement • Chess Puzzles  >  Anand endgame improvement

      Anand endgame improvement

      Chess tactic, Puzzle Solving


      White to move. How should white proceed?

      Source: ChessToday.net

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      7 Comments

      1. Anonymous Reply
        October 30, 2011 at 6:20 pm

        This is way to hard. I think it should be a draw with all the checks coming.

      2. Preetam Reply
        October 30, 2011 at 6:26 pm

        king should move towards rook with every check and then when no check is possible Rg8+ Kxg8 a8=Q+ wins for white

      3. Anonymous Reply
        October 30, 2011 at 7:15 pm

        Kc6-d6-e6-f5 wins (white wins some more pawns). If at an earlier point black does not check- but goes behind the passed a pawn- then white rook moves so that if rook takes pawn rook check swap rooks into winning pawn endgame.

      4. Yancey Ward Reply
        October 30, 2011 at 9:47 pm

        A similar motif from a puzzle posted in August, and again this month:

        1. Kc6 Rc2
        2. Kd6 Ra2

        On either move, if black takes at f2, white sacrifices the rook at g8 and queens the pawn to win. On move 2 and move 3, in this line, if black persists in checking from d2 and e2, white plays Ke6 and Kf5 to win the black pawns. So, black’s rook must return eventually to a2, but now white takes advantage of his more powerful king:

        3. Rc8 Ra6

        The key variation arises on 3. …Ra7 and I will discuss it separately. Continuing:

        4. Rc6! Ra1 (or Ra2 or Ra3, etc.)
        5. Rc7 Kf6
        6. Rb7 Rd1
        7. Kc7 Ra1 (Rc1 8.Kb8+-)
        8. Rb6 Kb8 and black will lose his rook.

        Back at move 3, black could liquidate the a-pawn and the two rooks, but this is a lost king and pawn ending for black as black’s king sucks:

        3. …..Ra7
        4. Rc7 Rc7
        5. Kc7

        Now, black can try two strategies- he can try to keep white’s king from winning at g5 by cutting him off, or black can make for f2 and get a counter attack, but both are lost (counter attack first):

        5. …..Kf6
        6. Kd6! f3 (Kg6 7.Ke6; Kf7 7.Ke5)
        7. Kd5

        And the white g-pawn plays the key role- cutting off f5 against the black king. The rest of this line is left as an exercise for the curious.

        Or, at move 5:

        5. …..Kf7
        6. Kd6

        Most direct, and heading for e5/f5.

        6. …..Kf6 (Kg6 7.Ke5; Kg7 Ke5)
        7. f3

        Here, 7.Kd5 wins too as a transpostiion to a line above. Continuing:

        7. …..Kg6 (Kf7 8.Ke5 Kg6 9.Ke6+-)
        8. Ke6 Kg7 (Kh6 9.Kf5; Kh7 9.Kf5)
        9. Kf5 Kh6
        10.Kf6 and g5 and the other black pawns will fall.

      5. Anonymous Reply
        October 30, 2011 at 10:25 pm

        1.Kc6 Ta2 2.Tc8 Txa7 3.Tc7 Txc7 4.Kxc7 with opposition.

      6. Venky [ India - Chennai ] Reply
        October 31, 2011 at 11:29 am

        Hi Susan Polgar,

        Well,White wins the game [ Variations exist ]

        Example One
        ============
        1.Ka5 Ra2+
        2.Kb4 Rb2+
        3.Ka3 Rb7
        4.Rg8+ K*Rg8
        5.a8(Q)+ Kh7
        6.Q*R+ Ke6
        7.Qb5 Kf6
        8.Qf5+ Ke7
        9.Q*g5+ Ke6
        10.Q*f4 Kd5
        11.f3 Ke6
        12.Qg5 Kf7
        13.f4 Kf8
        14.f5 Kf7
        15.Qg6+ Kf8
        16.Qh7 Ke8
        17.f6 Kf8
        18.Qg7+ Ke8
        19.Qe7++ Mate

        Example Two
        ===========
        1.Ka5 Ra2+
        2.Kb4 Ra6
        3.Kc5 Ra1
        4.Kd5 Ra5+
        5.Ke4 Kf6
        6.Rf8+ Kg7
        7.a8(Q) R*Qa8
        8.R*Ra8 Kg6
        9.Ra6+ Kh7
        10.Kf5 Kg7
        11.K*g5 Kf7
        12.K*f4 Kg7
        13.Kg5 Kf7
        14.f4 Kg7
        15.f5 Kf7
        16.f6 Kf8
        17.Ra7 Kg8
        18.Kg6 Kf8
        19.Ra8++ Mate

        Example Three
        =============
        1.Ka5 Ra2+
        2.Kb4 Ra6
        3.Kc5 Ra5+
        4.Kd6 Ra6+
        5.Ke5 Kf7
        6.Rh8 R*a7
        7.Rh7+ Kh6
        8.R*Ra7 Kh6
        9.Ra6+ Kg7
        10.Kf5 Kf7
        11.K*g5 Kg7
        12.K*f4 Kf7
        13.Kg5 Kg7
        14.f4 Kf7
        15.f5 Kg7
        16.Ra7+ Kf8
        17.Kg6 Ke8
        18.f6 Kd8
        19.f7 Kc8
        20.f8(Q)++ Mate

        White wins the game [ Variations exist but White should win by denying repeated move draw ]

        By
        Venky [ India – Chennai ]

      7. Ravi Reply
        October 31, 2011 at 5:23 pm

        The Black King is in a poor position and White can exploit that.

        1. Kc7, Rc2
        2. Kd7, Rd2
        3. Ke7, Ra2 (continuing the check loses the Black pawns)
        4. Rd8, Rxa7+ (not taking loses the rook)
        5. Ke6, Ra6+
        6. Rd6 (this is when Black cannot continue with the checks and an exchange of the rooks loses all his pawns due to the poor position of King)

      Leave a Reply to Yancey Ward Cancel reply

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