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      Home  >  Chess Improvement • Chess Puzzles  >  Rook and Pawn endgame

      Rook and Pawn endgame

      Chess tactic, Endgame Improvement, Puzzle Solving


      White to move. How should White proceed?

      2r5/5PR1/6P1/p4k1K/P7/7p/8/8 w – – 0 1

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      11 Comments

      1. aryeh Reply
        October 24, 2010 at 3:38 am

        1. f8(Q)+ Rxf8
        2. Rf7+

        And then we have 2 lines:

        3. …Ke4 Rxf8
        4. h2 Rf1

        Obviously gives a 1-0.

        3. …Rxf7 gxf7
        4. h2 f8(Q)+
        5. Ke4 Qf1

        Again wins. Right?

      2. Anonymous Reply
        October 24, 2010 at 3:42 am

        Hmm

        Rg8 and F8 both look winning.

        But one is suicide and one is a killer.

        Arctic Knight

      3. jMac Reply
        October 24, 2010 at 4:13 am

        1. f8=Q+ Rxf8
        2. Rf7+ Rxf7
        3. gxf7 h2
        5. f8=Q
        followed by 5. Qf1

      4. kensho Reply
        October 24, 2010 at 4:41 am

        1. f8=Q+ Rxf8
        2. Rf7+ Rxf7
        3. gxf7 and continue to queen

        1. Rg8? Rf8!
        and black can go and queen his rook pawn

      5. Tom Barrister Reply
        October 24, 2010 at 6:03 am

        The winning line is

        1 f8=Q+! Rxf8
        2 Rf7+ Rxf7
        3 gxf7 h2
        4 f8=Q+

        Followed by going after the h pawn, with an easy win.

        Note that Rg8 actually loses.

        1 Rg8?? Rf8!

        Now White can’t stop the pawn from promoting.

        2 Kh6

        2 Rxf8 transposes into the main line. Nothing else is any good, either.

        2… Kf6!

        The careless 2…a2? gives White chances with 3 Kg7 h1=Q, 4 Rxf8 Qc3, 5 Re8.

        3 Rxf8 h2 wins.

        If 4 Kh7 h1=Q+, 5 Kg8 Qh6 and mate next.

      6. Mart Reply
        October 24, 2010 at 8:16 am

        1. f8 (Q)+ Rxf8
        2. Rf7+ Rxf7
        3. gxf7 h2
        4 f8 (Q)+ & Qf1 to pick up H pawn

        if 2… K moves, then white picks up the R on f8 & has time to get back to f1 to stop black’s pawn.

      7. József Reply
        October 24, 2010 at 9:39 am

        1. f8Q+ Rf8
        2. Rf7+

      8. Anonymous Reply
        October 24, 2010 at 9:59 am

        White gives one of his two free pawns in order to stop black’s one:

        1. f8Q!! Rxf8 2. Rf7+

        If 2. .. Rxf7 3.gxf7 h2 4. f8Q+ Ke4 5. Qf1 +-

        If 2. .. Ke6 3. Rxf8 h2 4. Rf1 +-

      9. Fodor Reply
        October 24, 2010 at 10:59 am

        1. f8=Q+ Rxf8
        2. Rf7+ RxR7
        3. gxf7 h2
        4. f8=Q+ K whatever
        5. Qf1 and white winn

      10. fuzzylogic Reply
        October 24, 2010 at 11:52 am

        f8Q and Rf7+ is winning for white!

      11. Anonymous Reply
        October 24, 2010 at 12:36 pm

        You need to prevent Black’s queening his pawn.
        f8(Q)+ Rxf8
        Rf7+ Rxf7
        gxf7 h2
        f8(Q)+ and back to first rank to prevent queening.
        Likewise if Black does not take R
        Rf7+ Ke5
        Rxf8 h2
        Rf1

      Leave a Reply to aryeh Cancel reply

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